Combat and polish
I’m currently putting in the last of the new features for beta8 this evening (sound effects for new items, actions and tiles). What’s left after that is fixing the remaining bugs, testing and then releasing the beta8 update! You can see my progress towards the release on my trello board.
As I wrote last month, the new GBA-style graphics won’t be included in beta8, they’ll be in a future update instead. The current plan is for both styles to be available in the final game.
While I’m here, here’s a full list of all the new features in beta8:
New title screens and menus
New abilities on old weapons
Combat improvements: telegraphing, knockback, hitboxes etc.
- 60 FPS, widescreen rendering
- And countless internal engine improvements and minor tweaks.
I want to say it’s coming soon, but it’s hard to predict how long it will take to fix these bugs. My goal is to release beta8 before Christmas if I can fit it in between moving to my new flat, Christmas shopping and seeing my friends and family!
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