Screenshot Saturday #1

Progress on Lenna’s Inception was slow this week, due to an unrelated software release (M4DH). I did manage to design an algorithm for procedural Zelda-style dungeon puzzle generation.

As nothing visible on the game changed, I have no new screenshots. Failure at the first hurdle?

  1. Screenshot Saturday #2 | Bytten - pingback on 2012/01/28 at 09:03

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